Introducing Target Layers and Fixed Asset Brush - SALTR

I wanted to quickly introduce a couple of new features making level design a bit easier.

Meet Targeted Layers for fixed assets and Fixed Asset Brush!

1. Go to: Game Editor > Assets

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2. Click on an asset to start editing it.

3. Unlock the upper section and enter a Target Layer name.

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4. Go to: Game Editor > Levels. Choose  Fixed Asset Brush.  You can     use this brush to add and erase fixed assets on the board.

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Now, when you defined a target layer, you won’t need to select a specific layer every time you use this fixed asset on a board in Level Editor. Assets are placed automatically on the Target Layer that you define.

in case if you don’t have a layer with the defined name, target layer will be created automatically when you place the asset. 

Please note that Target Layers only work with fixed assets but not the chunks.

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Hope this will make using SALTR a bit more enjoyable for you.